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Stops/runs poll of a node. For example, this function may be useful in communication redundancy when one communication channel must be on, and other, redundant one, must be off. The first argument to the function is the device's operation, true - the device polling starts, false - the device poll stops.
Example
val,q=server.ReadCurrentTag(); --get a tag value
if val==true then –if that value is "true"
server.SetNodeToOnOff(true); --run node poll
else
server.SetNodeToOnOff(false); --otherwise, stop node poll
end;
Also, the function may have a second argument - the path to the disconnected node (if the path is not specified, then the node to be turned off in which this script is executed)
server.SetNodeToOnOff(true,"Node1"); --run node poll